Warehouse Explorer

Sections

Related Tutorials

  • Setting Up Warehouses
  • Setting Up Replenishments
  • Adding Inventory to a Location
  • Adjusting Inventory in a Location

Overview

Accessed through the Warehouse Setup section, the View Menu, or by pressing Alt+W, the Warehouse Explorer is where you organize your Warehouse, creating and editing Locations. You can also get a broad view of what Inventory is stored in each Location.

More advanced Location Rules are set here as well, including Replenishment, Temperature Category Rules, Mixing Restrictions, Picking Packing and Putaway Sequences, and so on.

Tip

The View Menu and pressing Alt+W display the Default Warehouse. To set this, go to the Options Menu, and select the Warehouse you'd like under the Default Warehouse sub-menu.

From here you can...

Main Screen Layout

The Warehouse Explorer section is divided into two main parts: the Warehouse Explorer, and the Location Editor.

1. The Warehouse Explorer

The Warehouse Explorer is a listing of all the Locations in your Warehouse. Each Zone or Area can be expanded to view its Child Locations. The top of the Explorer features a Search field, with which you can search for specific Locations. Locations can be opened from here as well.

2. Location Editor

The second half of the section is the Location Editor, displaying new or opened Locations, each in their own tab. The Location Editor is further divided into two sections:

2A. Location Details
This is where you edit the details of Locations.

2B. Location Information
Here you can view information on the Locations about their Inventory and more.

The Warehouse Explorer

The Warehouse Explorer displays all Locations created for your Warehouse. Each Location is grouped by the Zone or Area they are created under, and can be accessed by clicking the arrow icon (). Clicking the arrow icon again will collapse the section.

Double-clicking an Area, Zone, or Location will open it in a new tab in the Location Editor section.

Right-clicking a Location allows you to Add Inventory to that Location, opening a pop-up window (see the Adding Inventory to a Location tutorial for more information).

Right-clicking an Area or Zone allows you to create a new Child Location. Under the Add Child Container sub-menu, you can choose to add Inventory (a standard Location), Equipment (a special type of Location to associate with a Mobile Device), a Zone or Area, a Dock Door (for Receiving and Loading), and a Yard Location.

By entering a term in the Search field and clicking Search, the Explorer will display only Locations that match the search terms entered. Clicking Refresh will reset the Explorer to show all Locations.

Tip

Equating your operation to a computer, the Warehouse could be thought of as a hard drive that contains within in it many folders (Zones and Areas) and files (Locations).

Location Editor

The Location Editor is where all Location information is displayed when a Location is opened by double-clicking it in the Warehouse Explorer. The information displayed, however, is different for each type of Location.

Areas and Zones

Areas and Zones are sections of your Warehouse. They can represent rooms, aisles, shelves, or whatever you want to configure them to represent. They cannot, however, hold Inventory. Areas and Zones instead can contain Locations, which, in turn, hold the Inventory.

The only difference between Zones and Areas is that Zones can be assigned Temperature Categories and be Enabled or Disabled, while Areas cannot. They still serve the same function in the system, though.

Tip

Think of Areas and Zones as folders that contain files (Locations).

Locations

The Locations are the subsection of your Warehouse that are actually capable to holding Inventory. It is this level that can have License Plates and Materials assigned to it. They can exist on the base level of the Warehouse, but are more commonly contained within Areas or Zones.

Tip

If you think of Locations as files in a computer, you can think of the information in those files as the Materials kept within the Locations.

Yard Locations

A Yard Location is designed to simulate, as you might imagine, your warehouse yard. It can hold Materials like a normal Location, but is not really intended to be a permanent storage location.

Dock Doors

Dock Doors function as another type of Zone or Area, and are designed to represent the loading docks in your warehouse. They cannot hold Materials, but they can hold Locations which can hold Materials. Again, those Locations are not intended as permanent storage locations, but instead as places to Receive and Pick Materials into for Shipments both in and out.

The special function of the Dock Doors is that you are able to schedule Dock Appointments to them, so that you can keep track of when you will be sending or receiving Shipments in and out of your warehouse, and avoid trucks arriving the same time and place. For more information, check out the Dock Appointments tutorial.

Equipment Locations

Before you're able to use Mobile Devices in your warehouse, you have to set them up here first, in your virtual Warehouse. Equipment Locations function similarly to Locations, in that you can store Inventory in them, representing the transitional period when moving Materials from one Location to another.

You can see more information on Equipment in the Setting Up Equipment tutorial.

Last Updated:
06/06/2025